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Electronic Football Association and WESCO
- General News
NUMBER OF TEAMS, PLAYERS FOR PS4, XBOX ONE and PC - FIFA20
Total number os practitioners of SPORTS-FIFA20 now subscribe and affiliated TO WESCO and with the possibility of becoming an esports professional athletes within WESCO inside the institutional ecosystem of the global esports
0
PS4 Teams
0
Players
0
XBOX ONE Teams

0
PC Teams
0
Countries
THE INOVATION AND EVOLUTION
WESCO best known as the largest esports union (consortium) of the world. Bringing together non for profit organizations suchs as Continental, Regional and National Governing Bodies of Esports and Private Companies from different categories within the esports ecosystem such as hardware manufacturer, software houses and publishers, food and accomodation, sports marketing agencies and other companies from all over the world, now is the house of Esports Teams and Athletes.
HOW WILL IT WORK
Teams and their athletes as well as standalone athletes will be able to participate of WESCO and it's activities concerning foment and promotional competitions of Esports freely, using the esports management system and othe resources coming to WESCO from internet solution partners, projects of more than an year of developement now being brought to public, such as the Esports Athletes and Organizations Unic Global ID, which will be used to identify all esport athletes and their organizations, giving them a ranking and a valuation to their carrier as esports athletes. The other system is the Competitions where members of WESCo will have the Oficial Competitions (with their various formats) ranked and inside the esports institutional ecosystem, and the free for fun competitions created to foment, promote and bring joy and with that educating the practitioners of esports.

THE THREE PLATFORMS FOR ESPORTS GLOBAL UNIQUE ID, RAKING CARRIER AND COMPETITIONS, TEAM AND ATHLETES MANAGEMENT ARE NOW ONLINE
WESCO is now the largest esports organization in the world accepting directly subscriptions and affiliation from ESPORTS athletes. But there will be rules to "federate" those athletes and those teams of course and professionalize them as "professional esports team and athletes in the institutional esports ecosystem" together with the respective National Bodies.
The partnership between EFA and WESCO is now extended to WESCO's Continental Governing Bodies such as PAMESCO (for Americas) and ESFA (for Africa), and will be coordinated by us (WESCO) when brought to our country members so they can work with the teamsn and athletes already in the system of EFA to bring those same teams and athletes to the National Bodies as "federated" athletes and teams, being recognized as professional teams inside the institutional ecosystem.
And this is only with the franchise FIFA on PS4, XBOX and PC on both "1vs1" or "Pro Clubs" Format (directly related with the teams subscribed) and most of these athletes also practice in other franchises so this will become even larger and greater.
WESCO's starts with up to 62000 athletes and up to 12000 teams (informal not federated, but some of these teams are already Federated as some of those from the Brazil already inside the federated institutional system of CBDEL).
Electronic Football Association

ON PC, XBOX AND PS4
The EFA - Electronic Football Association, is an international organization of eSports, Proclubs / FIFA, with the purpose of helping in the growth and expansion in all the participating countries, always with objective and transparency, seeking the valorization of the players and all the involved.
Created in July 2018, EFA has as its creators, experienced people in organization of championships, marketing, people management, software development and all the areas necessary to reach the success of the organization, offering all the support to its users.
Created in July 2018, EFA has as its creators, experienced people in organization of championships, marketing, people management, software development and all the areas necessary to reach the success of the organization, offering all the support to its users.
12 Countries from American Region
THE EXTENSION AND HOW IT WORKS
Present in 22 countries the EFA has will create opportunities to continental, regional and national governing bodies work with the practitioners already bubscribed to the system of EFA. They will be considered as official athletes in the database of WESCO and if they want, they will be able to contact their national governing bodies, who already work with federated athletes and team registration, to request their official and Legal federated affiliation.
At the first moment all of the dubscribed practitioners will be considered as esports practitioners, ready to become professional athletes inside de institutional esports ecosystem (federated athlete when there is such system already working within the national governing bodies).
7 Countries from European Region
2 Countries from Asian Region
THE COMPETITIONS ALREADY HAPPENING WITHIN EFA
All the competitions will now be sanctioned and ranked by WESCO, first sanctioned which means using the official rules, regulations, CAES and other codes from Commissions, second when there is a governing body (national level) that already have the possilibity of legally accepting teams and athletes as their affililated "federated" athletes, WESCO will pass the information of all practitioners from that country to it's member through their Continental/Regional GoOverning Body when it is the case.
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