The press conference of the 2018 International Digital Economy Expo was held in two major events. On July 26th, the press conference of "2018 International Digital Economy Expo" was held in Beijing.
The meeting was chaired by Peng Lihui, secretary general of the China Electronic Chamber of Commerce. Li Qian, deputy governor of the People's Government of Hebei Province, Wang Ning, president of the China Electronics Chamber of Commerce, Zhu Xiaoliang, director of the China International Electronic Commerce Center, Zhao Hui, secretary general of the China Network Social Organization, and development of Hebei Province Mao Yushan, deputy director of the Reform Commission, and Jiang Yang, deputy mayor of Shijiazhuang Municipal People's Government, attended the meeting.
Wang Ning, the organizer of the China Electronics Chamber of Commerce, introduced in the speech that the 2018 International Digital Economy Expo is jointly organized by the China Network Social Organizations Association, China Electronics Chamber of Commerce, China International Electronic Commerce Center, China International Network Audiovisual Program Service Association and Shijiazhuang Municipal People's Government. The organizer will be held at the Shijiazhuang International Exhibition Center from September 20th to 22nd. The exhibition will have an exhibition area of 50,000 square meters and a preset booth of 2,000.
According to the organizer, the National College E-Sports League (CUEL) 2017-2018 Finals and the WESCO World University E-sports Championship will be held simultaneously during the Expo.
It is understood that the national college e-sports league is sponsored by the Sports Information Center of the State General Administration of Sports. The 2017-2018 Finals held this time is the third season of the league. The players from the national eight major regions have passed the sea, autumn and spring. The game level screening finally got the tickets for the finals. The WESCO World University E-sports Championship held in the same period wi held for the first time in China. The two major events will be staged in the final match between a famous domestic university and national college players. In addition, the two major electric competitions are also based on the background of the international digital economy, using e-sports as a platform to promote trade between the Belt and Road countries, and to serve as a bridge for exhibitors in related industries to move toward a higher international stage.
As the highlight of the fair, the WESCO Championship and the CUEL Finals will be unveiled in the digital entertainment and digital education sectors. There will be e-sports associations from 20 countries and regions including the United States, Brazil, Portugal, Iran, India, China, Macau and the United Kingdom. Participate in the competition, provide a demonstration opportunity for college e-sports players from all over the world, and provide a platform for exchange and cooperation between the international e-sports industry and e-sports education.
Domestic e-sports education has become a hot word, and many colleges and universities have begun to explore the development of e-sports. In the face of setbacks and bottlenecks in professional development, e-sports educators are looking for some new ideas and breakthroughs. This event will closely follow the digital education theme of the Expo, with the intention of promoting the exchange of international e-sports higher education industry. And development, providing new opportunities for more international cooperation.
|Original Post from BAIDU: https://goo.gl/yf1dtj|