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# WESCO Global Esports
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Become a member and join our esports ecosystem

Private companies, non for profit organizations, governs, clubs, team and much more

The democratization of the Virtual Sports

We live in a new normal, one that was just anticipated in something that would happen in some way or another. 

Electronic Games, Virtual Sports and Electronic Sports

This is a private view from WESCO about the theme of this article. Much has been said about electronic sports and the virtualization of regular sports.

The end of the Era "Gamer " and the Sponsors

With the audience numbers, engagement and active participation of consumers who are fond of electronic sports, it is impossible to be out of the context of sponsoring events, teams and athletes of that category. Hitting records previously set by sporting events like the Super Bowl, Nascar , F1 among many others, electronic sports is here and will be ad eternum .

Does your national federation has a value or a price?

 

We live in times of crisis. Social crises, financial crises, moral crises, ethical crises and existential crises. Crisis of crises.

Transparency of Governance and the Recognition of Esports Entities

We live in a globalized world, this reality has interfered directly in the life of society, several changes take place. Undoubtedly, this process is irreversible, since man will not regress. Information is accessible by people instantly. Sport is able to unite nations in this globalization, awakens passion and join people of all creeds, cultures and languages. Individual players or sports teams transcend cultural and educational boundaries.   Through it all, they learn values like discipline, sacrifice, solidarity, courage, ethics and transparency.

The Fisherman and The Esports

 

What are the benefits of joining your electronic sports organization? What do I or my organization gain from this? These is the most commonly asked questions when we talk about creating an ecosystem based on the institutional side, more specifically speaking, in my case, the esports.

Esports as a regular sports category and other issues

I gather twenty-two of my friends, and tell them that I have a sphere made of leather. The sphere, I tell my companions, is pressurized – filled with pure and ordinary air, blown inside it without the possibility of escape. I share with them my grand idea; we should divide ourselves in groups of equal numbers, and use our feet to push that sphere around. My compatriots agree, happy to joke and pass the time. 

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