A global platform for business and innovation.
WESCO grew from esports into a bridge between industries, governments and private companies, connecting emerging and developed markets for brands, products, services and commerce.

How the door opens
Esports and digital sports are how most people meet WESCO. What happens after that is the platform.
- 01
Esports opens the door
Our summits, expos and championships bring companies, entities and governments into the same room, around something they already follow.
- 02
WESCO stays in the room
Our presence continues inside companies and entities, with them, long after the stage is dismantled.
- 03
Regional vice-presidents on the ground
WESCO reaches each region through its vice-presidents, who know the market, the language and the people. That is the reach of the network.
- 04
Opportunities appear
Through the vice-presidents, business opportunities surface for the companies and entities already inside the network.
One entry point. Many businesses behind it.
Esports, media and immersion
Where WESCO started, and where the first conversation usually happens.






Technology and industry
The companies that build what digital sports and digital cities run on.





Trade, logistics and institutions
Products only travel when governments, ports and companies are on the same page.



Commodities and agribusiness
From the field to the buyer, on five continents.



Energy and mining
The resources that power cities, factories and arenas.



Cities and mobility
Where digital sports, infrastructure and everyday life meet.
See Digital Sports Cities and Venues


Start a business conversation
Companies and governments that want to use the platform can write to WESCO.
Talk to WESCOReady to dive in?
Tell us what your country, federation or company wants to build. We will tell you how WESCO can help.


